- HOME
- SMALL PRESS
- ABOUT
- RISO
- ILLUSTRATION
CLUSTERDUCK (2020)

CLUSTERDUCK is an interactive text game centred around sensory relationships and squeamishness.
The player controls the actions of a person going about their day.

The idea of the game is to inform others on how seemingly normal interactions can be gross or uncomfortable to those that have phobias or sensory sensitivities.
This work was part of an online exhibition and the full game can be accessed here - https://wenyi1.wixsite.com/exhibition/copyof-1
VIDEO GAME WEBSITE ILLUSTRATIONS (2019-2020)

Above are illustrations depicting significant moments in video game history (by the decade).
These where made for a site that posted interviews with game developers on their industry and its relation to illustration.
COLLABORATION WITH SPITFIRE AUDIO (2020-2021)

[Left] Postcards for a faux postal service made during project. As this was promoting a music sampling
company, each postcard was inspired by the music made with Spitfire’s products.


[Right] These images accompanied text posted on a faux/mockup social media account promoting their free sound library (LABS) through narrative. In this case the social media account was for a made up galaxtic postal service.
ZINE WORK (2021) - SOUL ABLAZE

Double page illustration completed for digital charity zine making money for Water
Crisis in Flint, Michigan. The zine was successful in raising over $1000
to the cause.

[TOP] Final pieces
[TOP RIGHT] Costume concepts
[RIGHT] Thumbnails
Selection of illustrations from various projects.
More work can be found via social media (see about page).
MISCELLANEOUS (2019-2021)